﻿
using FlowCanvas.Nodes;
using ParadoxNotion.Design;

namespace Yoozoo.Gameplay.Liberty.Nodes
{
    [Category("Ggame")]
    public class SetForewordTask : CallableActionNode<bool,int>
    {
        public override void Invoke(bool state, int taskId)
        {
            BlueprintUtils.SetForewordTask(state, taskId);
        }
    }
}

